Bandai Namco’s fiscal year (for the twelve months ending March 31, 2023) financial report shows an 11% revenue increase to $7.3 billion.
Bandai Namco generated a total of ¥385 billion ($2.9 billion) from Digital Entertainment, a 2% increase year-on-year. In the Digital Entertainment video games segment, Bandai Namco’s network content (mobile and some PC titles) brought in ¥194 billion ($1.4 billion), a 4% increase year-on-year. Meanwhile, net sales of home video games reached ¥160 billion ($1.2 billion), an 8% decrease from the previous year.
However, Bandai Namco’s profit was “only” ¥90.3 billion ($673 million), a 3% decrease year-on-year.
Bandai Namco expects both segments of the business to grow in the current fiscal year, with network content reaching ¥200 billion ($1.5 billion) and home video games reaching ¥170 billion ($1.3 billion).
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The home games division launched 62 titles and sold 48.3 million units. It plans to release 40 new games and sell 48 million copies next year.
Europe led the way in home video game sales, with 19.5 million units sold. During the fiscal year, the Americas sold 18.7 million copies, while Japan sold 10 million.
Bandai Namco anticipates that net sales will reach ¥7.4 billion for the fiscal year ending March 31, 2024.
Previously, according to a recent Bandai Namco investor report, Elden Ring has sold more than 20 million copies. “Repeat sales of existing titles such as Elden Ring were strong, especially overseas, [with] worldwide sales reaching 20.5 million,” Bandai Namco writes in the document.
Elden Ring is indeed phenomenal. In just 18 days, Bandai Namco sold more than 12 million copies of the action RPG. For comparison, Dark Souls 3, best-selling title from FromSoftware before Elden Ring, took 4 years to reach the 10-million mark.