Cyberpunk 2077 Save Editor Tutorial — Player and Weapon Stats List Tables

In this Cyberpunk 2077 Save Editor tutorial, I’ll explain what you can and can’t do to make your life easier in the Night City.

A while back, I created a beginner’s tutorial for modding Cyberpunk using Cyber Engine Tweak (CET). While it’s quite user-friendly for beginners like myself, there are limitations and caveats to consider regarding how CET operates within Cyberpunk 2077.

For instance, you can increase your favorite gun’s magazine size with CET, but it reduces the gun’s DPS proportionally to the magazine size. Curiously, the larger the magazine, the lower the DPS. Why? Your guess is as good as mine. Haha…

In another attempt, I tried to make the “Like a Feather” perk function with all guns, not just Shotguns, LMGs, and HMGs as in the vanilla version. Unfortunately, my limited coding and modding knowledge prevented me from achieving this.

Yet, I discovered I could eliminate the movement speed penalty for my V using the Save Editor, effectively achieving my original purpose. I’ll delve into this shortly.

Another benefit of using the Save Editor instead of mods is its independence from mod dependencies (like Redscript, TweakXL, RED4ext, etc.), making it less prone to breaking when the game updates.

You could download the Save Editor (Project CyberCAT-SimpleGUI) on the Nexus or its GitHub page.

Without further ado, let’s dive in.

Don’t Do It: Modifying Quest Facts with Save Editor for Cyberpunk 2077

Before we explore cheating stats, let’s address a crucial point—modifying quest facts using the Save Editor. It’s a frequently asked question across the community and strongly advised against due to potential quest chain disruptions or unintended outcomes, especially at the time of this writing.

Why? Here’s my hypothesis: When you make a decision during a quest, such as letting an NPC die, the game logs multiple quest facts. Editing just one fact to alter an NPC’s condition might conflict with other unaltered quest facts, disrupting the quest chain.

Avoid this unless solely for testing purposes. The only Quest Fact that I’ve read working as intended by changing it via the Save Editor is unlocking the Secret Ending. However, I’ve not tested it myself, so do it at your own risk if you want to try it out.

Let’s Do It: Cheating the Game with Cyberpunk 2077 Save Editor

With that cautionary note, let’s focus on why we’re here.

There are indeed many things that you can do using the Cyberpunk 2077 Save Editor. However, I think most of them are straightforward and you don’t need a tutorial for that.

For me, what’s more important is the list of Additional Stats that you can add using the Save Editor. I’ll create two tables for the list of Stats: one for the Player Stats and another for the Weapon Stats.

In case you aren’t familiar with adding Additional Stats to your character (V) or your weapons, here’s how you can do it:

To add Additional Stats to your character (V), navigate to the Player Stats tab (the first tab) in the Save Editor. Then, click the “Edit Additional Stats” button in the center, and it will open a new window where you can click the “+ New Constant.”

On the other hand, if you wish to modify your weapons, head to the Inventory tab. Here, you’ll find all items in V’s inventory and Car Stash. Check the list at the top right of the window to switch between the Inventory and the Stash.

Locate the weapon you want to modify and double-click it. Note that the weapon name displayed here might differ from the actual in-game name. If you need to find the ID of the weapon you want to modify, you can download the Categorized All-In-One Command List and check the WEAPONS tab in the Excel file.

Always back up your save files before making any changes to avoid losing progress. The save file directory on my PC is “C:\Users\yabes\Saved Games\CD Projekt Red\Cyberpunk 2077.” Adjust the username accordingly.

Keep in mind that the list might not cover all addable Stats—only those I’ve personally tested. Some stats remain unverified, and I’ll note these accordingly. I might update the list if I discover more stats, provided I’m not feeling too lazy (LOL).

Player Stats

This is the table for Player Additional Stats. You can play around with the Values. Check the notes for some of the Stats/In-Game Effects. You could also use the same method for similar stats that enable additional In-Game Effect.

Type Stats Modifier Value In-Game Effect
Constant Armor Additive 50 Add 50 Armor
Constant BonusQuickHackDamage Additive 5 Add 500% Quickhack Damage
Constant CanQuickHackCriticallyHit Additive 1 Enable Quickhack Critical Damage without any Cyberware
Constant CarryCapacity Additive 900 Add 900 Carrying Capacity
Constant CritChanceBonus Additive 15 Add 15% Crit Chance
Constant CritDamageBonus Additive 20 Add 20% Crit Damage
Constant CyberdeckOverclockDecayRate Multiplier 0.1 Make Overclock Duration Last Longer. Default number is 1 (100%).
Constant CyberdeckOverclockRegenRate Additive 100 Reduce Overclock Cooldown (AFAIK, By Default, the Overclock Regen Rate is 1).
Constant ElectrocuteImmunity Additive 1 Give Electrocuted Immunity
Constant ExplosionResistance Additive 10 Add 10% Explosion Damage Resistance
Constant GrenadeExplosionBonusRange Additive 3 Add 300% Bonus Grenade Explosion Range
Constant GrenadesChargesRegenRate Additive 2 Add 200% Recharge Speed for Grenade Items
Constant HasBlindImmunity Additive 1 Give Blind Immunity. Should also work with other “Has_” Stats.
Constant HasSmartLink Additive 1 Enable Smart Link, without Equipping Cyberware. Should also work with other “Has_” Stats.
Constant HeadshotDamageMultiplier Additive 20 Add 20% Headshot Damage Multiplier
Constant HealingItemsChargesRegenRate Additive 2 Add 200% Recharge Speed for Health Items
Constant Health Additive 500 Add 500 Health
Constant Humanity Additive 60 Add 60 Cyberware Capacity
Constant KerenzikovCooldownDuration Multiplier 0.3 Multiply Kerenzikov Cooldown/Recharge Time by 30% (Make it much faster; By Default, It’s Multiplier is 100%).
Constant LocomotionPenaltyDisabled Additive 1 Remove any kind of Movement Speed Penalty, such as wielding Sasquatch’s Hammer, or O’Five Sniper Rifle
Constant Max Speed Additive 2 Add 2 Movement Speed
Constant MemoryCostReduction Additive 99 Add 90 RAM Cost Reduction
Constant MemoryRegenRateMult Additive 25 Add 250% RAM Recovery Rate Multiplier in Combat
Constant MitigationChance Additive 10 Add 10% Mitigation Chance
Constant MitigationStrength Additive 10 Add 10% Mitigation Strength
Constant OpticalCamoRechargeDuration Multiplier 0.1 Multiply Optical Camo Cooldown/Recharge Time by 10% (Make it much faster; By Default, It’s Multiplier is 100%).
Constant OverclockSpreadChance Additive 1 Give 100% Chance for Quickhacks to Spread when Overclock is Active (Inconsistent; Sometimes it could trigger without Overclock)
Constant ProjectileLauncherChargesRegenRate Additive 100 Reduce Projectile Launcher Cooldown (I think the Default number is 1).
Constant QuickHackCritChance Additive 100 Add 100% Quickhack Critical Chance (Must be Enabled first by Equiping Relevant Cyberware or Adding Additional Stats
Constant QuickHackOverclockSpreadNumber Additive 5 Add 5 more Additional Targets for the Overclock Spread (Inconsistent; Sometimes it could trigger without Overclock)
Constant QuickHackSpreadDistanceIncrease Additive 1 Add Distance to Quickhack Spread (I’m not sure about the number though. Don’t add too high or it will break the Spread)
Constant QuickHackUploadTimeDecrease Additive 0.5 Reduce Quickhack Upload Time by 50%
Constant Stamina Additive 999 Add 999 Stamina
Constant StaminaCostReduction Additive 1 Add 100% Stamina Cost Reduction for Using Weapon
Constant StaminaRegenRateAdd Additive 1 Add 1% Stamina Regen Rate (Capped at 125%)
Constant StealthHitDamageBonus Additive 20 Add 20% Bonus Stealth Damage
Constant TimeDilationKerenzikovDuration Additive 1 Add 100% Duration for Kerenzikov (Double the Duration)
Constant TimeDilationSandevistanDuration Additive 7 Increase Duration of the Sandevistan (I think the Default number is 1).
Constant TimeDilationSandevistanRechargeDuration Multiplier 0.1 Multiply Sandevistan Cooldown/Recharge Time by 10% (Make it much faster; By Default, It’s Multiplier is 100%).

Weapon Stats

This is the table for Weapon Additional Stats. Same as the previous table, you can play around with the Values. Also, check the notes for some of the Stats/In-Game Effects.

Type Stats Modifier Value In-Game Effect
Constant BleedingApplicationRate Additive 10 Give 10% Bleed Chance
Constant BurningApplicationRate Additive 10 Give 10% Burn Chance
Constant CycleTime Multiplier 0.1 Affect Firerate, Lower is Faster. Not Fully Tested
Constant DPS Additive 50 Add 50 Weapon DPS
Constant ElectrocutedApplicationRate Additive 10 Give 10% Shock Chance
Constant MagazineCapacity Additive 50 Add 50 Magazine Capacity
Constant PoisonedApplicationRate Additive 10 Give 10% Poison Chance
Constant ProjectilesPerShot Additive 5 Add 5 projectiles/bullets on every shot
Constant RecoilKickMax Multiplier 0.1 Reduce Recoil by multiplying the Recoil Kick Max by 1%. Default Multiplier is 1 (100%), AFAIK. Not Fully Tested
Constant RecoilKickMaxADS Multiplier 0.1 Reduce Recoil when Aiming by multiplying the Recoil Kick Max by 1%. Default Multiplier is 1 (100%), AFAIK. Not Fully Tested
Constant RecoilKickMin Multiplier 0.1 Reduce Recoil by multiplying the Recoil Kick Min by 1%. Default Multiplier is 1 (100%), AFAIK. Not Fully Tested
Constant RecoilKickMinADS Multiplier 0.1 Reduce Recoil when Aiming by multiplying the Recoil Kick Min by 1%. Default Multiplier is 1 (100%), AFAIK. Not Fully Tested
Constant ReloadAmount Additive 10 Increase Reload Amount to 10 Bullets. This is only useful for Shotguns (like Mox or Bloody Maria) which Reload one bullet at a time.
Constant StunApplicationRate Additive 10 Give 10% Stun Chance
Constant TechPierceEnabled Additive 1 Make the gun can shoot through solid objects (wall, cover, etc.), similar to Fully Charged Tech Weapon

Closing

Once again, the tables above don’t contain all the Stats. You could experiment yourself with other Stats if you want. There is no harm in doing that. Just don’t forget to backup your save file. So, have fun!

Yabes Elia

Yabes Elia

An empath, a jolly writer, a patient reader & listener, a data observer, and a stoic mentor

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