Overwatch 2 Developer Addresses Community Backlash Over Canceled PvE Hero Mode

Overwatch 2 executive producer Jared Neuss responds to community backlash over canceled PvE Hero Mode, acknowledging the decision’s challenges for the development team.

“”A clarification that I wanted to make is that, while we made the decision to cut Hero Mode + Talents, we have a lot of great PvE content coming this year. Big story missions, new cinematics, co-op events and single player Hero Mastery missions are all on the way. I also want to acknowledge that today has been a challenging day for many of us in the Overwatch community – players and developers alike. We understand that today’s news about the scope of PvE is frustrating. We on the OW leadership team didn’t make the decision lightly.” Neuss said in his tweets.

“We love the world of Overwatch and have many new stories to tell. Moving in this direction gives us confidence that we can tell those stories, albeit in a different way than we originally communicated.”

President of Blizzard Entertainment, Mike Ybarra, voiced his support for the Overwatch team with encouraging words. “I will always support the decisions our teams make and the many elements they balance as they do so. It’s not easy changing direction – and we will learn from making such early expectations. I am proud of what the Overwatch team continues to do and I know the ambition remains high to bring great experiences to players.”

In case you didn’t know, previously, the Overwatch 2 development team announced the cancellation of the PvE Hero Mode.

Although there will continue to be PvE components in the future, the primary mode that was initially promised when the sequel to the popular team-based hero shooter was announced has been officially scrapped. This mode was originally the driving force behind the development of Overwatch 2.

Checkout my other article: Dead Island 2 Global Sales Exceed 1 Million Copies

 

During a Twitch livestream, Overwatch 2 executive producer Jared Neuss provided an explanation for the decision, expressing that the PvE experience had not achieved the anticipated progress and the immense effort required to deliver a “Blizzard-quality experience” without a foreseeable completion date.

“With everything we have learned about what it takes to operate this game at the level that you deserve, it’s clear that we can’t deliver on that original vision for PvE that was shown in 2019. What that means is that we won’t be delivering that dedicated hero mode with talent trees, that long-term talent power progression. Those things are just not in our plans anymore. And we know that this is going to be disappointing to many of you, which is why we wanted to bring it up before we talk about the road map.”

Yabes Elia

Yabes Elia

An empath, a jolly writer, a patient reader & listener, a data observer, and a stoic mentor

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.